![]() ![]() Bosses will temporarily unlock a biome so that players with insufficient antennas may access it until the boss is defeated or the time expires, but the ghosts in there will still be locked, and will not be able to be vacuumed. Bosses only appear in the Main Hub, but they behave exactly the same as a Mini Bosses. When its health bar reaches 0%, the player's pack fills completely and they are awarded with a unique Boss Chest. Unlike regular ghosts, a boss' health bar is expressed as a percentage. There are a total of six bosses, and they spawn periodically on a rotation. The only time you can is when a Boss is present in the biome.)īosses are larger ghosts found only in the Main Hub, and spawn periodically during events. (Also note that you cannot pull your vacuum or disruptor in a normal circumstance in a locked biome. This is an indicator that these ghosts are locked, and cannot be vacuumed or vaporized even if the player has their vacuum or disruptor equipped. It is noted that ghosts in locked Biomes (ones that are too high of an Antenna level) are significantly more transparent and darker than ones in unlocked biomes. Upon vaporizing a ghost, the player is awarded with Gems, Advanced Parts or the biome's unique item. The disruptor will not work if the battery is fully depleted, so the player must return to the Home Base. Rather than filling the Player's pack, vaporizing a ghost depletes the player's battery. Ghosts in the Backdoor function differently from the other ghosts in that the player is tasked with vaporizing the ghosts with a disruptor rather than vacuuming them. Most ghosts in the Main Hub also have a chance of dropping Antenna Parts. Each pet equipped will gain 1 experience point, and they have a chance of dropping gems or the biome's unique item. When a normal ghost is vacuumed, it will fill the player's pack with Ectoplasm, which could be sold at a selling station. The main objective, in all worlds except the Backdoor, is to vacuum or ghosts to collect Ectoplasm. Most ghosts spawn in groups of two or three. Biomes in the Ghost World contain four or six types, and biomes in the the Void contain only one type. Each biome in the Main Hub and the Backdoor spawn two different types of ghosts, with one type having a Common rarity and the other being Special. ![]()
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